Robot development is a complex matter. Many different components of hardware and software form a complex system, which gives a meaningful whole only in the interaction. How can one nevertheless test partial components and their interaction at an early stage in agile development? Prototyping, prototyping, prototyping! And with a social […]
The agency Star (strategy, design, engineering and marketing services) has invited us to give a lecture at the MCBW. Wolfgang Klein from Star started with a super lecture on “Our Non-Human Colleagues – Designing for AI and Cobots”. We showed the connection between social robotics and UX design and asked […]
We are very excited that we have reached our first milestone of the research project very successfully. There are basic concepts for all important components and the software architecture. Most hardware components are chosen. The software frameworks are integrated in a first prototype. In a short time you will see […]
Simultaneous localization and mapping (SLAM) is the computational problem of constructing a map of an environment while simultaneously keeping track of the robots location within it. We tested different 3D-sensors and SLAM algorithms combined with our NVIDIA Jetson board and reviewed the stability and performance. The shown case is based […]
Everything starts small. We bought various camera sensors and screwed them together with the Nvidia Jetson Tx2 Developer Kit to test the performance of various open source tools like Open Face, Open Pose, Yolo and various SLAM kits. Our first running prototype was done.
From 19 to 21 September the kickoff workshop took place with all partners in the consortium. A very good start. Everybody is fully committed. Design Thinking Workshops are great!
It starts today, August 1st. Both the BMBF project starts officially today. As well as our office we move in today. Everything is very exciting. Let’s keep our fingers crossed that everything is going well.